Resume
Jayasakthi
Game Developer · Unreal Engine 5 · Founder of Denetic Studio
Chennai, India · jayasakthidharmarajan@gmail.com
· github.com/Jayasakthi-07 · deneticstudio.com
Summary
Game developer and founder of Denetic Studio — an independent seven-person team in Chennai building atmospheric, story-led games in Unreal Engine 5. Five years of shipping software before that: cross-platform apps, desktop tooling, and real-time media pipelines. That engineering background is now pointed entirely at gameplay systems, environment craft, and the problem of making a place feel like somewhere.
Experience
Founder & Game Developer
2024 – Present
Denetic Studio
- Founded and lead an independent seven-person game studio in Chennai building atmospheric, story-led games in Unreal Engine 5.
- Hold creative direction across the studio's in-development project — scope, tone and the pillars the team designs against.
- Own the engineering side: gameplay and systems work in C++ and Blueprints, editor tooling, and the build and source-control pipeline the team works in.
- Run the studio's production rhythm — hiring, review cadence, and keeping scope honest enough that a small team can actually finish.
Software Developer
2020 – 2025
Independent
- Shipped four cross-platform and desktop products end to end — design, build, packaging and release — across Flutter, Electron and the React/Node stack.
- Built a real-time media pipeline orchestrating external binaries with structured progress reporting and failure recovery on Windows.
- Designed and implemented REST APIs and data models, applying data structures and algorithms to keep interactive workloads responsive.
- This is the engineering foundation the game work runs on: state management, tooling instinct, and finishing what gets started.
Skills
- Engine:
- Unreal Engine 5, Blueprints, Gameplay Framework, Lumen, Nanite, Niagara, MetaSounds
- Programming:
- C++, Python, TypeScript, JavaScript, Dart, SQL
- Content & art:
- Blender, Modular Kitbashing, Trim Sheets, PBR Materials, Lighting
- Design:
- Level Blockout, Environmental Storytelling, Systems Design, Scope & Pacing
- Pipeline:
- Perforce, Git & Git LFS, Unreal Build Tool, CI/CD, Vercel
- Engineering foundation:
- Data Structures & Algorithms, REST API Design, React & Next.js, Node.js, Flutter, PostgreSQL
Shipped projects
TubeVault — Flutter · Dart · yt-dlp · FFmpeg
2025
A desktop media downloader that wraps yt-dlp and FFmpeg in an interface a non-technical user can operate without ever seeing a flag. Downloads stream progress into the UI; processing steps are queued and surfaced as readable stages instead of raw log output.
Advanced Resume Builder — Electron · React · TypeScript
2024
A local desktop resume builder with a dynamic form, a live preview rendering beside it, and multi-format export from ATS-friendly templates. Built for speed: keystroke-to-preview latency stays imperceptible because only changed sections re-render.
Aura Habit Tracker — Flutter · Dart
2024
One Flutter codebase shipping to both Windows and Android. Habit tracking with per-habit schedules, streak monitoring, and reminders routed through platform-native notification channels so a desktop nudge and a phone nudge each feel at home.
AI-Based Smart Task Manager — React · Node.js · Python
2025
A task manager that organises, categorises and prioritises work automatically. Suggestions are surfaced, never enforced, and every automatic categorisation can be corrected — with corrections feeding back into later behaviour.
Education
B.Tech, Computer Science Engineering — AI & ML Specialization
2024 – 2028
Relevant coursework: Data Structures & Algorithms, DBMS, Operating Systems, Machine Learning.